I have found that there are three different ways to reach the final act (in linear/plotter writing): following the guide you already mapped out at the beginning and have remained faithfully true to the images in your mind; realizing once you get there that all the fun twists and turns you took in the middle have thrown you off course and you need a new ending (or realizing that what you did have was a fuzzy one-line sentence that no longer fits); and not getting to the end at all because you’ve given up and dropped the story.
I think the last speaks for itself. It is no ending at all. And I’ve had FAR too many of those.
Of the other two – either it fits or it doesn’t – I’ve written both.
Having the ending already in mind when you start out is usually a good, stapple part of pre-plotting. It’s the X on the treasure map that will get you to where you want to go. It’s what you have been writing towards since the beginning. Ideally, you have a clear image in your head of all the nice explosions and who kills or is killed, etc. It will all come flying out of your fingers while your heart races and your breathing quickens… like magic. Voilà, the end!
Only it doesn’t always work out that way does it? I’ve only managed that euphoric rush once and have not since been able to duplicate it. And it’s certainly not how WIP is working out.
I’m in the second camp, where the vague fuzzy thing I thought would work as an ending is now clearly not defined enough, doesn’t fit the theme or solve the conflicts I’ve set up, and most daunting of all, it has made me realize that I’m not entirely sure what the theme is anymore! This is when I roll my head back and yell HELP!!! Where did it all go wrong?
Well, for starters, it’s not wrong. I learned new things about my characters and introduced new conflicts that I hadn’t anticipated. Changes I made in the beginning and the middle have dictated that my ending MUST change. It’s almost like revision, only I prefer to use that term strictly for once the first draft is completely finished. So I’m going to call this “re-plotting the ending” to keep the inner editor at bay a little longer.
I don’t know how well this will work for others but this is my process:
- WITHOUT looking back and re-reading (because for me that triggers revision), I’m going to take a moment to write down some key changes that have happened to my main characters. For example, Cait’s motivation has changed. In the beginning she was concerned about keeping her promise to her fiancé’s ashes, she wanted to travel. Those ashes have been left behind, Cait is on a new world, and her motivation right now is to save her body and stay alive. Death >> Life
- Identify key scenes to keep. I know I want to follow with the execution scene and one way or another there will be a riot (though not in a way that anyone expects). I’m dropping another dream sequence (Cait doesn’t have time to dally along in her thoughts and break my pacing) but I am thinking of adding one where Roe (possessed by Cait) will confront his older brother.
- Identify any major holes that NEED to be tied up in the end. I’ve left James abandoned on Earth with no way back and all the politicians/militia are corrupt and there is no suitable candidate to claim control after the chaos.
- Pray to the muses for divine inspiration and salvation, clean the apartment, cook, play with the cat, go for a walk, get a good night’s rest and finally, sit down to business. I want to look for connections, try to identify my theme (again) and weave the rest like a web around it.
The reason I’m using theme to tie everything together is because that is what makes a story into something that matters. Think about it, in books and movies it’s the theme that links the beginning and the end, the theme gives you the satisfaction of calling it a story about true love, or growing-up, or the dangers of technology on humanity.
When I first started plotting WIP, I had an arching belief that love is a cyclical event that can reoccur after great loss. Cait lost fiancé, finds James, they get split up again, find each other again. That still (might) happen but it’s not my theme. That’s a romantic subtheme or overlay. The real theme will show itself in the climax. It’s the reason why James and Levi went to Earth in the first place and it’s the reason Cait is trapped on Other.
With the theme in mind, I use the climax to demonstrate my side of the argument. I.e. if the theme is about man-made vs. natural technology/magic then I would resolve the final conflict with a clear victory for one side or the other. This is where the MC makes their defining choice and adjusts to the consequences and fallout.
Last, I replot however many scenes I need to get each character to the climax in as difficult and desperate shape as possible. For me the challenge is to physically get them there (James is a mystery to me). But knowing the thematic point I want to make should help me fill in the holes.
No matter how much the story might have changed in getting there, endings must have a point.